Game Studies Reading Group
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Meeting 1
TBD
Important Supplemental Readings
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Colby, R., and M. Johnson, editors. Rhetoric/Composition/Play through Video Games: Reshaping Theory and Practice of Writing. Springer, 2013.
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Egenfeldt-Nielsen, Simon, et al., editors. Serious Games in Education: A Global Perspective. Aarhus University Press, 2011.
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Farber, Matthew. Game-Based Learning in Action: How an Expert Affinity Group Teaches with Games. Vol. 80, Peter Lang, 2017.
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Felicia, Patrick, editor. Game-Based Learning: Challenges and Opportunities. Cambridge Scholars Publishing, 2014.
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Fletcher, J. D., and Sigmund Tobias, editors. Computer Games and Instruction. IAP, 2011.
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Francis, Russell. “Towards a Theory of a Games Based Pedagogy.” Online Conferencing, Direct Learn Services Ltd., 2006, www.online-conference.net/jisc/content/Francis – games based pedagogy.pdf.
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O’Neil, Harold F., et al., editors. Using Games and Simulations for Teaching and Assessment: Key Issues. Routledge, Taylor & Francis Group, 2016.
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Prensky, Marc. Digital Game-Based Learning. McGraw-Hill, 2001.
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Rooney, Pauline, and Nicola Whitton, editors. Game-Based Learning and the Power of Play: Exploring Evidence, Challenges and Future Directions. Cambridge Scholars Publishing, 2016.
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Ruberg, Bonnie, and Amanda Phillips. “Not Gay as in Happy: Queer Resistance and Video Games (Introduction).” Game Studies, vol. 18, no. 3, Dec. 2018, gamestudies.org/1803/articles/phillips_ruberg.
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Suduiko, Aaron. “The Role of the Player in Video-Game Fictions.” Journal of the Philosophy of Games, vol. 1, no. 1, 29 Oct. 2018, pp. 1–17., dx.doi.org/10.5617/jpg.4799.
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Tad, Wee Hoe, editor. Design, Motivation, and Frameworks in Game-Based Learning. IGI Global, 2018.
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Ware, Chris. Building Stories. 2nd ed., Pantheon, 2012.
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Zagal, José P., and Amy Bruckman. “Novices, Gamers, and Scholars: Exploring the Challenges of Teaching About Games.” Game Studies, vol. 8, no. 2, Dec. 2008, gamestudies.org/0802/articles/zagal_bruckman.